Or, for many of these variations, the game may be time-limited, and then the winner is the one who has needed "killed" the most players when the time is up; this requires score-keeping. Protect the pin edit Protect the pin (also known as ptp, pin guard, or pinball 5 ) is played like standard dodgeball except that each team has three plastic bowling pins (or any pin in general like tennis ball tins and cones) at the back. Once knocked over, a pin must stay down. The game ends when all of a team's players are eliminated, or (more often) when all of a team's pins are knocked over. In this game, the balls may be used to hit players, hit pins, or block. A caught ball brings in a teammate and eliminates the thrower. Balls caught after making contact with the walls, floor, ceiling, pin, or anything aside from another player have no effect. This variation of dodgeball can be played in combination with other types of dodgeball, like doctor dodgeball. 1 In some versions of protect the pin, players can have multiple (up to 3) lives.
In some rule variants, the hands are also considered shields, such that a hit on one or both hands, without a catch, does not "kill" the player who was hit. A doubles variant using this rule, instead of catching, is to pair players up such that they must hold hands, each using their free hand to block throws, and to pick up and throw; the team of two is considered "killed" if either of them. "Killed" players are benched, waiting outside of the playing area (e.g., on an actual bench or a mat) until their "killer" has been "killed" in turn, at which point all players previously "killed" by that newly benched player may re-enter the game. There are several variations that require score-keeping of "kills each "killed" player is permitted back into the game after some amount of time has passed. Or all "killed" players can be periodically re-admitted at once, to keep the game going. Or positions on the bench may be limited, with the player benched the longest returning to the game when a newly "killed" player is benched; there might be four bench spots, or even just one. Yet another variation is that a "killed" player sits down in the game area exactly where they were hit, and remains seated, acting as an obstacle, until they can get hold of a ball passing nearby, which frees them to stand and resume play. The game continues until only one player remains, having "killed" all others, and thus requiring no score-keeping.
All players are spread out in a gymnasium or other playing area. A ball is thrown into the air, and is taken up for throwing, after hitting the floor or a wall, by whoever gets to it first. It is then thrown at another player, and may be caught or picked up by any other player for successive throwing. A thrower must remain stationary after obtaining the ball, until the ball is thrown. A variation is to use more than one ball. A player is "killed" by being struck by a ball, without catching. Usually, a throw is "killing" only if a ball hits a player without hitting the floor or a wall first, but this rule is sometimes dropped. Head shots are discouraged for safety reasons, and thus a hit on the head is not considered "killing". One may also catch a thrown ball with one's hands, and then one "kills" the thrower.
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There is only one ball in play at a time in ga-ga. The game is started either by placing the ball in the center of the octagon with each of the players touching the wall, or by bouncing the ball and repeating the word "ga" each time the ball touches the floor. After three bounces the ball is in play and the players may leave the wall. Any player touching the ball or leaving the wall before the third bounce is considered out. This is also the procedure for resuming the game after a stoppage of play.
Stoppages of play result from the ball being hit out of bounds or the ball being caught. A player being hit at or below his or her knees is not grounds for a stoppage of play. The winner is the last player left in the playing area. The game can be played with a large group of people playing for themselves, in teams, or one on one. Killerball name edit killerball ( Swedish : Killerboll ) is a non-team variant, played especially in Sweden among children, such as in physical education classes. In the game, one must throw a soft, rubber ball at other players to "kill" them with a legal hit, sending them out of the game (often only temporarily). The game is timed, the winner declared who finishes last.
If the leader is hit, the game is over. Sometimes used in conjunction with pins. 1 3 Another variant uses a "hospital" in which "injured" players who are on the ground are dragged by players of either side back to the hospital which is at the rear of each team's playing area. A patient brought back to the hospital is revitalized and allowed to continue playing, though if they are brought to the opposing team's hospital they are now playing for the other team. Main article: ga-ga ga-ga (also known as gaga or octoball ) is a form of dodgeball which is played within an octagonal enclosure when available, or in any other space that is completely enclosed by walls.
The objective of the game is to eliminate one's opponents by hitting the ball with either an open hand or closed fist into the region at or below his or her knees. That player is then out and must leave the playing area. A player can also be eliminated by having his or her ball caught in the air. Touching the ball twice consecutively without the ball touching another player or the wall is grounds for elimination unless that player is attempting to catch the ball. Carrying, throwing, or catching the ball after a bounce also results in elimination. Hitting the ball out of bounds is grounds for elimination unless it is as the result of a defensive deflection. Pushing a player into the ball and any other physical contact is also a violation. This and other matters of dispute are settled by the game's judges.
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When the doctor saves the fallen players, they can get up and play again. The game ends when evernote one team is entirely eliminated, which would happen a lot quicker if a team loses their tree "doctor". Another variation of the game ends as soon as the doctor is hit. Therefore, it is key for a team to pay attention in order to figure out who the enemy doctor. Some teams employ a "fake doctor" strategy to throw the opposing team off-guard as to who the doctor actually is, but in some games the doctor is known to both teams beforehand. One variant's rules are altered so that when the doctor is killed, a new player becomes the doctor. A similar variation is king's court, which also involves a leader.
The people in the blob who aren't the leader must follow the leader but can still pick up dodge balls and throw them, and if they hit someone the person who was hit must join the blob too. When the blob splits, a new leader is randomly chosen by the members of the blob. But of course there needs to be a defensive tactic, so if someone who isn't in the blob hits someone in the blob, that person is separated from homework the blob. The separated person joins the person who hit them as their own blob, but they aren't trying to, and can't tag people to get them to join. The only way to separate people from the good blobs is to have someone from the it blob hit them and then they rejoin the it blob. Doctor dodgeball edit, doctor dodgeball (a.k.a. Dodgeball, doctor dodge, doctor-doctor, hospital, or medic ) involves a leader in each team who tries to avoid getting hit. When players are hit, they fall on the ground and wait for their team's doctor to come and save them.
choose who to bring back). There are several variations such as if the game is played in a gym. If a player hits the basketball hoop's backboard then that team frees all eliminated players. The game is also sometimes played with three pins per team and variations of this game are also known. Pin guard or, battle ball. Another variation changes the purpose of the pins, in this variation it restores all the members of the opposing team. Blob Ball edit, blob Ball is a form of dodge ball similar. Blob Tag where when the person who is it tags someone, they must grab on and follow them as if they were a blob. Once the blob reaches 6 people, they can split into two groups of 3 and. With Blob Ball, it's the same thing as blob tag except there's one person who is it and when they hit someone, they must join hands and join the "Blob".
The game is best played by a medium-sized group (1030) and lasts from 20 minutes to the an hour. One variant of army dodgeball is no man's land dodgeball, with a medium-sized "freezone" in the center on the court which any player on any team can enter, resulting in a more close-range environment; there are no back up medics in the game. Bombardment edit, bombardment is a game played with two teams and five balls on an inside gym (usually a basketball or netball court) divided into three roughly equal zones. Each team can roam freely in their own zone, or in the central no-man's land that divides their zones. If you are hit with a ball on the full, you are out, if you catch a ball on the full, the teammate who has been out longest returns to the game (in some versions of bombardment, you can bring back more players). Deflecting a ball with a ball that a player is holding is allowed. 1 2, bombardment is played with two teams each with three pins and five dodgeballs. The objective is to knock over all the opposing team's pins or eliminate all the players on the other team. Players can get out by getting hit, however it must be below the neck.
List of dodgeball variations - wikipedia
The following is paperless a list of rules variations from around the world, for the collection of games known as dodgeball. Contents, army dodgeball edit, army dodgeball, also known as medic, consists of two teams, and is normally played in a medium-sized arena (such as a basketball court or a parking lot). The two teams are picked and a line is made in the center of the playing area. Each team is assigned a side and neither team may cross the center line or they risk being automatically eliminated. Several dodgeballs are then distributed to the teams. Each player then tries to hit the other team's players with the balls, and the spot that is hit is therefore "wounded" and the player must move to the back of the playing area and wait for the "medic" to come heal them. The medic is one player assigned at the beginning of the game by each team. As the two teams throw the ball(s) at each other, if a "wounded" player is hit by a ball before being "healed" they are then removed from the game. The game ends when one player remains unwounded and not out.